While Remnant 2 quietly climbed past two million copies sold, Gunfire Games was already plotting its next frontier—AI-generated dungeons. Recent U.S. patent filings linked to the studio hint at a neural procedural generation system unlike anything currently on the market.
Pair that with an aggressive hiring spree on LinkedIn—targeting roles like Senior AI Engineer and Mobile UI Designer—and you start to see a bold new roadmap forming. With just 45 core team members, this Texas-based studio is outpacing companies five times its size in ambition, innovation, and retention.
Studio Evolution: From VR Experiments to Global Success
Gunfire Games started modestly, first drawing attention with Chronos, a VR RPG that introduced immersive mechanics way ahead of its time. In 2019, Remnant: From the Ashes showcased the team’s mastery of procedural co-op play, reshaping what mid-budget shooters could be.
The real breakout came with Remnant 2 in 2023—a complex, multi-path shooter that sold over 2 million units without mainstream publisher backing. Now, the rumour mill points to a 2025 new IP built around patented AI dungeon tech. Compared to many bloated AAA studios, Gunfire thrives with less—yet delivers more.
Remnant 2’s Hidden Tech Marvels
Beneath its gritty visuals, Remnant 2 hides some of the most complex procedural systems in gaming. Every dungeon draw is generated from a deep seed-based system that uses modular architecture rules, reportedly inspired by real Texas cave systems near Austin. The result? Over 3,000 unique permutations, making repetition nearly impossible.
Even the soundscape is custom-built. Gunfire’s audio team recorded gunfire at Red’s Indoor Range, but curiously chose not to use true .45 ACP sounds, citing their lack of “punch” in-game. These subtle design choices shape a uniquely tactile shooter experience.

2025 Leaks & Job Listing Rumours
Want to glimpse the future? Look no further than Gunfire’s job postings. A recent listing for a Senior AI Engineer mentions neural network experience “focused on real-time level design”—a clear sign that their AI ambitions go far beyond enemy behaviour.
Another ad for a UI/UX Mobile Designer hints at an unannounced mobile project, possibly a companion app or smaller spin-off IP.
Meanwhile, their migration to Unreal Engine 5 is facing lighting pipeline delays, reportedly slowing down a Chronos remaster. These aren’t just job listings—they’re breadcrumb trails to Gunfire’s next era.
Why Gunfire’s Team Doesn’t Quit
In an industry plagued by burnout, Gunfire’s culture stands out. With no crunch policies, employee turnover is 38% lower than the industry average. Their unique profit-sharing system grants team members 15% of net revenue annually, making success personal.
Then there’s Range Fridays—a monthly team outing to a local shooting range that doubles as both a bonding experience and authentic sound research. This tight-knit culture is what keeps Gunfire lean, loyal, and consistently high-performing, even when budgets are tight.
Modding Reimagined: SDK, Community, and Creativity
Although fans grumbled about delays, the Chronos SDK is now confirmed for Q1 2025, opening the door for unprecedented modding possibilities. Already, the Remnant 2 modding community is thriving.
Popular mods include Dark Souls weapon imports, with over 200,000 downloads, and Hardcore rebalance patches that dramatically change difficulty dynamics. With official tools soon available, Gunfire’s games may soon have the kind of long-tail community engagement that keeps older titles relevant for years.
What’s Next: Remnant 3 and a New Console Push
Hints of Remnant 3 are already emerging, with a 2026 release target floating among insiders. Microsoft’s growing interest in AA studios has also sparked rumours of an Xbox partnership, possibly as part of their strategy to diversify Game Pass with original mid-tier hits.
If true, this could catapult Gunfire’s next project into a broader spotlight while maintaining the studio’s beloved design autonomy. It’s a delicate balance, but Gunfire has proven it can walk that line.
Read Also: Game Boy Games in 2024: Rare Finds, Mods & Collector Tips
Conclusion
Gunfire Games is a rare example of a studio that succeeds not by matching the size of AAA developers, but by outpacing them in creativity, culture, and technology. Their innovations in AI, their refusal to rely on crunch, and their genuine respect for player communities make them one of the most compelling studios to watch heading into 2025.
Whether you’re a modder, a shooter fan, or a developer seeking inspiration, Gunfire is a case study in sustainable brilliance.
FAQs
Is Gunfire Games working on a new game for 2025?
Yes, job listings and patent filings suggest a new IP is in development, featuring advanced AI dungeon generation and possibly mobile elements.
What engine does Gunfire use, and are there issues?
They’re migrating to Unreal Engine 5, but lighting bugs have delayed remasters like Chronos. Despite this, UE5 is core to their future titles.
Why is the Gunfire Games team so stable?
They avoid crunch, offer revenue-based bonuses, and maintain a collaborative culture, which leads to significantly lower employee turnover.
Are there mods for Remnant 2?
Yes, the community has created mods ranging from weapon imports to difficulty overhauls, and an official SDK is coming in 2025.
Is Remnant 3 officially confirmed?
Not yet, but leaks and development timelines suggest it’s on track for a 2026 release, possibly tied to a new Xbox publishing deal.